For the people that might care, I wanted to let you know that I've decided to take a break from developing Superhuman Tactics.
Over Christmas I had time to reflect, and came to the realization that I was heading down a path where the game would probably take another 1-2 years to complete at the most optimistic.
It's not impossible that I may return to the game and use the engine I've built to make a smaller, more focused experience, but for now it's on the shelf.
It's simultaneously sad and liberating. :( :)
I've started work on a new exciting project that will be out much sooner than that!
More info to come!