The villains of Superhuman Tactics are starting to come alive!
Last month focused almost exclusively on the art pipeline, making it easy to give each character a unique look.
Banter: Each villain now talks to the player in their own unique way!
In addition to appearance, this is a great way to create a strong personality that feels very specific. When the game enters production, a ton of these will be added!
Thanks to the wonder of modern technology, future creative writing will be unleashed in these nifty spreadsheets:
Look forward to more villains, some of who may NOT (*gasp*) be cats!